PIONEER DDJ-1000





for VirtualDJ 8.2+
Last Update : July 2020

 

INSTALLATION


Firmware & Drivers


Firmware: Update the firmware of the unit to the latest version from Pioneer Dj

Drivers: Install the latest drivers (for both Windows and MacOS X computers) from Pioneer Dj

Attention MAC Users: MAC users using OS X 10.13 or greater need to allow the drivers to run via [System Preferences] > [Security & Privacy] applet before using the controller. For more information please read Pioneer DJ documentation on this subject.

VirtualDJ 8 Setup


Download and install VirtualDJ 8 from our Downloads Page
(in case you have not done already)

Once VirtualDJ 8 is launched, a Login Window will appear. Login with your virtualdj.com account credentials. A Pro Infinity or a Pro Subscription License is required to fully use the Pioneer DDJ-1000

Without any of the above Licenses, the controller will operate for 10 minutes each time you restart VirtualDJ.
Buy a license


A detection window will appear next verifying proper connection with the DDJ-1000.

Click on the "Use Soundcard" button for VirtualDJ to apply the predefined audio setup with the built-in sound card of the DDJ-1000. You can still change that from Settings->AUDIO tab.

Click to OK.


The unit is now ready to operate.


Advanced Setup



MIDI Operation
The unit should be visible in the CONTROLLERS tab of Config and the “factory default” should be available/selected from the Mappings drop-down list. The factory default Mapping offers the functions described in this Manual, however those can be adjusted to your needs via VDJ Script actions.



Find more details at
VDJ Pedia

AUDIO Setup


The unit has a pre-defined Audio setup and a special button in the AUDIO tab of Config to provide that. Alternative Audio setups can be applied in the same window.



For further software settings please refer to the Manuals of VirtualDJ 8
 

LAYOUT


S SHIFT: Hold this button down to access secondary functions of Pioneer DDJ-1000 (mainly in black lettering inside a gray box)



The functionality of each button, knob and slider per section (as shown in the image above) will be explained in detail in the next chapters

 

Mixer & Effects




MIXER CONTROLS


  1. CROSSFADER. Blends audio between the channels assigned to the left and right side of the crossfader.

  2. CROSSFADER CH ASSIGN. Define if a mixer channel will be output regardless of the position of the crossfader (THRU position) or Left/Right.

  3. VOLUME. Adjust the Volume of each channel. While SHIFT is held down, the VOLUME faders will stop the deck at the previously selected Cue when these reach the minimum level (zero) and will start the deck (synced to the other deck) if those move from the zero position. (Fader Start)

  4. CUE (PFL) (per channel) Press these buttons to send each channel to the Headphones Output channel.

  5. COLOR FX PARAMETER. Adjust the parameter of the selected COLOR FX for each channel. When in middle position, the COLOR FX has no effect on the sound.

  6. LOW EQ. Adjust the Low frequencies for each mixer channel.

  7. MID EQ. Adjust the Mid frequencies for each mixer channel.

  8. HI EQ. Adjust the High frequencies for each mixer channel.

  9. TRIM. Adjust the Gain of each mixer channel. Note that the "zero gain / park" position is 12 o clock.

  10. CH INPUT VUMETER. Shows each channels input (pre fader) volume.

  11. INPUT SELECTORS. Define the source of each Channel. Put the switchers to USB A or USB B position for software mixing.

  12. MASTER VOLUME. Adjust the level of the Master Output. Hardware operation but movement visible on the VirtualDJ GUI

  13. MASTER OUTPUT VUMETER. Shows the master output volume of the unit. Hardware operation.

  14. BOOTH MONITOR. Adjust the level of the Booth Output of the DDJ-1000. Hardware operation, not visible on the VirtualDJ GUI.

  15. MASTER CUE (PFL). Send the Master Output of the unit to the Headphones Output channel. Please note that in order to hear the Master Output on your headphones you must also turn the HEADPHONES MIXING (17) knob to the desired position.

  16. HEADPHONES VOLUME. Adjust the volume of the Headphones Channel. Hardware operation, but movement visible on the VirtualDJ GUI.

  17. HEADPHONES MIXING. Adjust how the Channels and the Master Output blend at the Headphones Channel. Hardware operation, but movement visible on the VirtualDJ GUI.

  18. SAMPLER VOLUME. Adjust the Master Output Volume of the VirtualDJ Sampler

  19. SAMPLER PFL. Send the sound of VirtualDJ Sampler to the Headphones Output channel.

  20. SOUND COLOR FX. Select one of the predefined Color Effects (Dub Echo, Pitch, Noise and Filter).

  21. MIC LOW EQ. Adjust the Low frequencies of MIC1 and MIC2 Inputs of the DDJ-1000 (Hardware operation)

  22. MIC HI EQ. Adjust the High frequencies of MIC1 and MIC2 Inputs of the DDJ-1000 (Hardware operation)

  23. MIC 2 VOLUME. Adjust the Volume Level of MIC2 Input of the DDJ-1000 (Hardware operation)

  24. MIC 1 VOLUME. Adjust the Volume Level of MIC1 Input of the DDJ-1000 (Hardware operation)

  25. MIC CONTROL. Turn ON and OFF the MIC1 and MIC2 Inputs of the DDJ-1000 or enable the auto Talk Over. (Hardware operation)

EFFECT CONTROLS


The BEAT FX section is used to apply Hardware or VirtualDJ effects to Decks/Master/Mic/Sampler, depending whether or not VirtualDJ is running. Hardware Effects will be applied when VirtualDJ is not running and VirtualDJ (software) effects will be applied when VirtualDJ is connected to DDJ-1000.*
*As of Firmware 1.05 released in June 2018 from Pioneer, hardware effects are always applied on analog sources, while software effects are always applied on digital sources. Devices with older firmware will not be able to use ANY effects on analog sources with the default mapper of VirtualDJ and will have to upgrade their Firmware to version 1.05 or greater.

  1. BEAT FX LCD SCREEN: Shows information about the selected effect.

  2. BEAT: Use these buttons to half/double the Beats Parameter of the selected Effect (for the Effects that are beat-aware). The beats value is displayed on the LCD screen.

  3. BEAT FX SELECT: Use this selector knob to select one of the available Beat FX. The name of the selected Effect is displayed on the LCD screen.

  4. BEAT FX ASSIGN: Use this selector knob to select to which source the effect will apply to. (Decks, Master, Mic or Sampler). The selected source will be displayed on the LCD screen.

  5. BEAT FX LEVEL: Use this knob to adjust the 1st Parameter of the selected Effect.

  6. BEAT FX ON: Use button to enable/disable the selected Beat FX. Its led will flash when enabled
 

Deck Controls





  1. PLAY/PAUSE. Plays / Pauses the track. Press and hold SHIFT and then press this button to "stutter-play" the track from the last set Cue Point.

  2. CUE. When the Deck is paused, you can set a temporary Cue Point by moving the Platter to place the Audio Pointer at the desired location and then pressing the Cue Button. During playback, you can press the Cue Button to return the track to this Cue Point. (If you did not set a Cue Point, then it will return to the beginning of the track.). If the Deck is paused, you can press and hold the Cue Button to play the track from the Temporary Cue Point. Releasing the Cue Button will return the track to the temporary Cue Point and pause it. To continue playback without returning to the Temporary Cue Point, press and hold the Cue Button, then press and hold the Play Button, and then release both buttons.
    Hold down SHIFT and then press this button to return to the beginning of the track.

  3. SEARCH: Use these buttons to move track backwards/forward by 4 beats. Keep the buttons pushed for continuous seeking

  4. MEMORY: Use this button to save (and enable) a Loop at the current position to the 1st (default) Saved Loop slot. When a track has a Saved Loop at the default slot, use this button to enable the Loop at its saved position. Track will jump to this position if current position is later to the Saved Loop, and will not jump if earlier.


  1. DECK SELECT. Switch Left decks (1 and 3) and Right Decks (2 and 4).

  2. SLIP REVERSE. Press and hold this button to play the track backwards. On release the track will continue from the position it would have been if the button was never pressed. Hold down SHIFT and press this button (momentarily) to play the track backwards. Press again to return to forward direction.

  3. LOOP IN. Use this button to set a Loop In point (for manual looping). If a loop is active use this button to halve the length of the current loop.
    Hold down SHIFT and press this button while a loop is active in order to use the jog for fine-tuning the loop-in point (loop in adjust). While the jog is in fine-tuning mode press this button once again (or exit the loop) for the jog to return to it's normal operation.

  4. LOOP OUT. Use this button to set a Loop Out point (for manual looping). If a loop is active use this button to double the length of the current loop.
    Hold down SHIFT and press this button while a loop is active in order to use the jog for fine-tuning the loop-out point (loop out adjust). While the jog is in fine-tuning mode press this button once again (or exit the loop) for the jog to return to it's normal operation.

  5. 4 BEAT LOOP/EXIT. Use this button to activate an automatic 4 beat loop. If a loop is active use this button to exit the loop
    Hold down SHIFT and press this button to activate a Saved Loop.

  6. QUANTIZE. Press this button to toggle Quantize on/off. When Quantize is enabled, setting loops, jumping between hot cue points and starting playback of the deck will snap to the grid (CBG) of the track.

  7. SLIP. Enables Slip Mode. Several software functions (such as Jogwheel movements, HotCues and Loops) will apply temporary on the track, and the track will return to the position it would have been if those functions were not triggered. Hold down SHIFT and press this button to toggle between the Scratch and Bend Jogwheel modes.

  8. JOGWHEEL. Pressure sensitive platter for scratching (Vinyl Mode) or bending (CD Mode).

  9. JOG FEELING ADJUST. Adjust the tension of the jogwheel (hardware operation)

  10. SYNC. Press this button to automatically match the corresponding Deck's tempo with the opposite Deck's (or the Master Deck’s if using a 4 decks Skin) tempo and phase. Hold down SHIFT and press this button to set this deck as Master Deck (for 4 decks skins).

  11. TEMPO. Controls the track's playback tempo.

  12. MASTER TEMPO. Press this button to "lock" the track's pitch to its original key. The track's tempo will remain at the speed designated by the Pitch Fader. Hold down SHIFT and press this button to cycle through the available pitch ranges (6%, 10%, 16% and 100%)

  13. KEY SYNC. Press this button to match the musical Key of the track with the Key of the Master deck (or the other deck if using a 2 decks skin). The change of the Key will be the smallest required to make it compatible with the other Key.

  14. KEY RESET. Press this button to reset the musical Key of the track to it's original value.

  15. PAD MODE. Switch the pads of the unit to various modes (see PADS)

  16. PAGE/PARAMETERS. Offer various operations, depending on the PADs Mode (see PADS)

  17. PADS. Offer various operations, depending on the PADs Mode (see PADS)


BROWSER CONTROLS


  1. BROWSE.
    Turn: Scrolls through files or folders.
    Push: If focus is on the Folders list press the knob to set focus on the Songs list. If focus is on the Songs list, press once to load the selected track on the deck, or press twice (double-click) to clone the track from the other deck to this deck.
    Hold down SHIFT and press the knob down to display the VirtualDJ Browser in zoom state.

  2. BACK. Press this button to set focus to the Folders list. If focus is on Folders list, use this button to expand/collapse sub-folders.
    Hold down SHIFT and press this button to add the selected track on the current playlist.

  3. VIEW. Press this button to set focus to the Sideview list. If focus is on Sideview list, press this button to set focus back to Songs list.
    Hold down this button for one second to show/hide the track info panel.
    Hold down SHIFT and press this button to cycle though the available Sideview lists (Automix, Sidelist, Karaoke, Sampler and Clone).


ON JOG DISPLAY



  1. DECK. Shows the current deck assignment for the deck controls.

  2. COVER. Displays the cover art of the track.

  3. KEY ADJUSTMENT. Shows the musical Key adjustment applied on the track.

  4. CURRENT KEY. Shows the current musical Key of the track.

  5. CURRENT BPM. Shows the current BPM (Beats Per Minute) of the track.

  6. PITCH ADJUSTMENT. Shows the current pitch adjustment of the track.

  7. PITCH RANGE. Shows the pitch range that can be used by the Tempo Slider.

  8. WAVEFORM. Displays the track's waveform among with the location of the track's hotcues.

  9. CUE SCOPE. Displays the grid (CBG) of the track, among with the location of the track's hotcues.

  10. CUE STICKER POSITION. Marks the location of the current cue.

  11. JOG ROTATION STICKER. Shows the rotation of the jog.

  12. TIME DISPLAY. Shows the elapsed or remain time of the track.

  13. SYNC. Turns on when the track loaded on this deck is in sync with the track of the Master deck

  14. MASTER. Turns on when the current deck is selected as the Master deck.
 

PERFORMANCE PADS


The 8 Pads offer various functions, depending on the selected Pad mode. Each of the 4 Pad mode buttons offers 2 individual modes. One with the press of the mode button, and an additional mode with press of the mode button while SHIFT is held down. The 8 modes represent a page of the PADS section on the default VirtualDJ GUI.



  1. PAD MODE. Press any of the 4 available Pad mode buttons to set the Pads to Hotcues, PAD FX1, Beatjump and Sampler mode.
    Hold SHIFT and then press any of the 4 available Pad mode buttons to set the Pads to Cue Loop, PAD FX2, Beat Loop and Keycue mode.

  2. PADS. The 8 Pads offer different functionality depending on the selected mode.

  3. PAGE/PARAMETERS. Depending on the selected mode, these buttons control the selected page or the parameters of the selected mode.


HOTCUES 16


Press the HOT CUE mode button to set the PADs to Hot Cue mode (button will be lit purple) and automatically load the Hotcues 16 Pads page in VirtualDJ GUI

The Hot Cues mode is divided to 2 sub pages. The first page will control hotcues 1-8 and the second page will control hotcues 9-16.
In order to switch between the 2 different pages use the PAGE/PARAMETERS buttons.
When the left PAGE button is lit, the first page is selected. When the right PAGE button is lit, the second page is selected.

Each one of the 8 pads assigns a Hot Cue Point, or jumps the track to that Hot Cue Point (if assigned).
When a Hot Cue Button is unlit, you can assign a Hot Cue Point by pressing it at the desired point in your track. Once it is assigned, the Hot Cue Button will light on.

Hold SHIFT and then press a pad to delete its assigned Hot Cue Point.


Hotcues Pads Page 1 (Hotcues 1-8) – VirtualDJ GUI



Hotcues Pads Page 2 (Hotcues 9-16) – VirtualDJ GUI



PAD FX1


Press the PAD FX1 mode button to set the PADs to PAD FX1 mode (button will be lit purple) and automatically load the PAD FX1 page in VirtualDJ GUI. The PAD FX1 Page is a custom page for the DDJ-1000 and will only be available if the unit is connected.

Each one of the 8 pad triggers a pre-defined Effect as per the image on the side.

Pads 1-3 : Trigger the Echo Effect of 1/2, 1 and 2 beats size respectively.
Pad 4: Triggers the Phaser Effect at 8 beats Speed.
Pads 5-7: Trigger the Cut Effect of 1/4, 1/2 and 1 beats size respectively.
Pad 8: Triggers the Flanger Effect at 8 beats Speed.



PAD FX1 Pads Page – VirtualDJ GUI



Beatjump mode


Press the BEAT JUMP mode button to set the PADs to Beat Jump mode (button will be lit purple) and automatically load the BeatJump Pads page in VirtualDJ GUI

In this mode, each one of the Pads will jump the track backwards/forward by the amount of beats depending on the selected page/bank (from 1/8 beats to 32 bars)

Use the PAGE/PARAMETERS buttons to select the previous/next page with the desired Beats sizes




Beatjump Page page



SAMPLER


Press the Sampler mode button to set the PADs to Sampler mode (button will be lit purple) and automatically load the Sampler Pads page in VirtualDJ GUI

Each one of the 8 pads triggers a sample from the selected Sampler Bank of VirtualDJ. If a bank has less than 9 samples, both sides of the DDJ-1000 will control the same samples. If a bank has more than 8 samples, the left side of the DDJ-1000 will control samples 1 to 8 and the right side samples 9 to 16.
Press the pads to trigger a sample. Depending on the selected trigger Pad mode, use SHIFT and the same pads to stop the sample.
Use the PAGE/PARAMETER buttons to select the Sampler Bank (previous/next).



Sampler Pads Page – VirtualDJ GUI



CUE LOOP


Hold down SHIFT and press the HOT CUE mode button to set the PADs to Cue Loop mode (button will be lit yellow) and automatically load the Cue Loop Pads page in VirtualDJ GUI

In this mode each one of the 8 pads assigns a Hot Cue Point or jumps the track to that Hot Cue Point, but in both cases, it also triggers a Loop at that point (momentary or toggle depending on the selected mode from the Page menu).

Hold SHIFT and then press a pad to stutter/jump to the Hotcue (loop will remain triggered)

Use the PAGE/PARAMETER buttons to half/double the size of the triggered Loop.
Hold SHIFT and then use the PAGE buttons to select the On/Off (Toggle) or Hold (momentary) Loop trigger mode.



Cue Loop Pads Page – VirtualDJ GUI



PAD FX2


Hold down SHIFT and press the PAD FX1 mode button to set the PADs to PAD FX2 mode (button will be lit yellow) and automatically load the PAD FX2 page in VirtualDJ GUI. The PAD FX2 Page is a custom page for the DDJ-1000 and will only be available if the unit is connected.

Each one of the 8 pad triggers a pre-defined Effect as per the image on the side.

Pads 1-3 : Trigger the Loop Roll Effect of 1/4, 1/2 and 1 beats size respectively.
Pad 4: Triggers the Reverb Effect.
Pads 5-7: Trigger the 1st, 4th and 5th bank of Beat Grid Effect respectively.
Pad 8: Triggers the BrakeStart Effect.



PAD FX2 Pads Page – VirtualDJ GUI



LOOP


Hold down SHIFT and press the BEAT JUMP mode button to set the PADs to Loop mode (button will be lit yellow) and automatically load the Loop Pads page in VirtualDJ GUI

Press one of the pads to trigger an Auto Loop of a different size in beats, depending on the selected page. There are 6 different pages available with sizes starting from 1/32 up to 128 beats.

Use the PAGE/PARAMETER buttons to select the previous/next page with the desired Loop sizes
Hold SHIFT and then use the PARAMETER buttons to change the behavior of the Loop pads, by selecting the On/Off (toggle), Hold (momentary – while pad is pressed) or the Roll mode (track will resume to the position it would have been once the pad is released)



Loop Pads Page – VirtualDJ GUI



KEY CUE


Hold down SHIFT and press the SAMPLER mode button to set the PADs to KeyCue mode (button will be lit yellow) and automatically load the KeyCue Pads page in VirtualDJ GUI


KeyCue Page - VirtualDJ default skin


KeyCue Page when SHIFT is pressed - VirtualDJ default skin


In this mode, the Pads trigger a selected Hotcue point (or the Temporary Cue if none selected or not available) at a selected Key semitone (from -7 to +7).

8 different pages/banks are offered with various semitone values to use and a 0 value (reset key to tis original value) is always offered in all pages.
Hold SHIFT and then select a Hotcue for the Key pads to trigger. Each time a Pad is pressed, the track will jump to that Hotcue point and will also alter the Key of the track to the value designated by it assigned value.

Use the PAGE/PARAMETER buttons to adjust the Key of the track without trigger a Hotcue.
Hold down SHIFT and use the PAGE/PARAMETERS buttons to select a different page/bank with different key semitone values.

Read further details about Pads in the VirtualDJ 8 manual
 

Front - Rear





  1. HEADPHONES CONNECTOR: Connect your headphones. Both sizes (3.5mm and 6.35mm ( 1⁄4 in)) are offered.

  2. MASTER OUT1: Master signal output connectors (XLR – Balanced). Use this to connect on your pro grade amplifier or self-powered speakers.

  3. MASTER OUT2: Master signal output connectors (RCA – Unbalanced). Use it to connect with another mixer, or consumer grade amplifier.

  4. BOOTH OUT: Booth signal output (TRS – Balanced). The strength of the signal is controlled by “BOOTH MONITOR LEVEL” knob (14) on the mixer section. Use it to connect your booth speakers, or an amp that needs different sound output level than master output.

  5. GND SCREW: Use it to screw your GND (ground) cable from turntables that provide it in order to eliminate GND static noise.

  6. CH4 INPUTS: Connect an analog source on CH4 of the DDJ-1000 mixer. You can connect a turntable or a CD-Player. The input is selectable via “INPUT SELECT SWITCH(11) on the mixer section

  7. CH2 INPUT: Connect an analog source on CH2 of DDJ-1000 Mixer. You can only connect a CD-Player, or a similar line level device.

  8. CH1 INPUT: Connect an analog source on CH1 of DDJ-1000 Mixer. You can only connect a CD-Player, or a similar line level device.

  9. CH3 INPUTS: Connect an analog source on CH3 of the DDJ-1000 mixer. You can connect a turntable or a CD-Player.

  10. USB B CONNECTOR: Use a standard USB cable to connect DDJ-1000 with your computer.

  11. USB A CONNECTOR: Use a standard USB cable to connect DDJ-1000 with your computer.

  12. MIC 2 INPUT: Connect a mic on the DDJ-1000 mixer. You can use only a Jack (TRS) connector.

  13. MIC 1 INPUT: Connect a mic on the DDJ-1000 mixer. You can use XLR or Jack (TRS) connectors.

  14. POWER SWITCH: Turns on/off the power on the device. Please turn on the device only after doing and securing all connections on the back.

  15. DC INPUT: Connect the supplied PSU.
 

Advanced Audio Options


Pioneer DDJ-1000 offers a variety of Inputs and Operation modes. The unit can operate both as MIDI and a stand-alone hardware mixer at the same time, allowing mixing from analogue media sources (CD Players, Turntables etc) connected to one of the 4 available inputs at the rear panel, along with the ability to use a Computer DJ Application.

MIXER CHANNELS


Channel 3 (far left) :
Audio signal from an analogue source (such as a standard CD Player or Turntable) connected to the CH 3 inputs at the rear panel can be inserted and processed by the mixer when the switcher at the top panel is set to Phono/Line position.
When using the CH3 inputs, please make sure that you set the corresponding switcher on the rear of the device to the proper position (line/phono) depending on the type of the connected audio equipment.
Audio signal from VirtualDJ Deck 3 can be routed to this Channel when the switcher at the top panel is set to USB A or USB B position (depending on which USB port your computer is connected to)

Channel 1 (middle-left) :
Audio signal from an analogue line level source (such as a standard CD Player) connected to the CH 1 LINE inputs at the rear panel can be inserted and processed by the mixer when the switcher at the top panel is set to Line position.
Audio signal from VirtualDJ Deck 1 can be routed to this Channel when the switcher at the top panel is set to USB A or USB B position (depending on which USB port your computer is connected to)

Channel 2 (middle-right) :
Audio signal from an analogue line level source (such as a standard CD Player) connected to the CH 2 LINE inputs at the rear panel can be inserted and processed by the mixer when the switcher at the top panel is set to Line position.
Audio signal from VirtualDJ Deck 2 can be routed to this Channel when the switcher at the top panel is set to USB A or USB B position (depending on which USB port your computer is connected to)

Channel 4 (far right) :
Audio signal from an analogue source (such as a standard CD Player or Turntable) connected to the CH 4 inputs at the rear panel can be inserted and processed by the mixer when the switcher at the top panel is set to Phono/Line position.
When using the CH4 inputs, please make sure that you set the corresponding switcher on the rear of the device to the proper position (line/phono) depending on the type of the connected audio equipment.
Audio signal from VirtualDJ Deck 4 can be routed to this Channel when the switcher at the top panel is set to USB A or USB B position (depending on which USB port your computer is connected to)

Notes :
- Each time a different source is selected from the top switchers, the audio signal of other sources on the same channel will be muted.
- Switch between various sources is smooth, providing the ability of back-to-back dj changeover.

Recording & Broadcasting


The unit offers the ability to record the Master Output along with the Microphone and LINE Inputs directly from VirtualDJ record button (in the MASTER center panel). The dedicated Recording input channel is already pre-configured, so no further adjustments need to be done.



The recorded output includes any source routed to the Mixer, including analogue media sources connected to the LINE or PHONO Inputs when the top switchers are set to the relative position.

Timecodes (DVS)


DDJ-1000 offers DVS (Timecoded CDs and Vinyls) Support.
Depending on whether you use Timecode Vinyl (Turntables) or Timecode CDs (CD Players) please perform the following steps:



Audio configuration with Timecode Inputs


Use the TIMECODE On/Off buttons that will be offered on the Decks (or in the SCRATCH panel for the 4 Decks default VirtualDJ GUI) to enable/disable Timecode control or use the Timecode signal to control a different Deck (e.g. swap Timecode control for Left decks when the 4 Decks GUI is selected)
By default you would use Timecode Vinyls to control decks 3 & 4 and Timecode CD's to control deck 1 & 2
If you want to use Timecode Vinyls to control decks 1 & 2 instead then you should create the following audio setup:


Audio configuration with Timecode Vinyls (Turntables) controlling deck 1 & 2


With this setup all the Input switchers on top of the mixer should be set on the same USB port that your computer is connect to.

LINE INS


The LINE Inputs can be also used to send audio signal from an analogue media source connected at the rear panel to VirtualDJ for processing.



Audio configuration with Line Inputs


Use the LINE IN On/Off buttons that will be offered on the Decks (or in the SCRATCH panel for the 4 Decks default VirtualDJ GUI) to enable/disable Line In routing to a VirtualDJ deck.
This will provide the ability to synchronize BPM with other decks, use Effects etc.

MICROPHONE INPUTS


DDJ-1000 offers 2 Microphone Inputs and Level/EQ controls from the top panel. Both audio signals from these inputs are directly routed to the Master Output of the unit.
The Microphone inputs are not part of the USB Audio interface, so these cannot be added in VirtualDJ Audio setup and will not control the software Microphone section in the MASTER panel of VirtualDJ GUI and vice versa.

However, as mentioned in the Recording section, both Microphone Inputs can be recorded via the REC button of VirtualDJ via the dedicated recording input channel of the Audio interface.
 

Controller Settings & Options


VirtualDJ 2021 Settings


Pioneer DDJ-1000 offers a variety of settings and options regarding it's operation.
You can change these settings by connecting your controller, opening VirtualDJ configuration, clicking on 'options' icon on the left and then on 'controller' icon on main options screen.
The following options will be presented:



All the settings that are exclusive to Pioneer DDJ-1000 will be presented on top, starting with the DDJ1000- acronym:



Please note that any changes made on these settings take effect immediately.
Also for these settings to take effect the "Factory Default" mapping has to be used.
Any custom mapper made prior the release of VirtualDJ 2021 won't be able to use these settings. In such case, the custom mapper will have to be re-created by using VirtualDJ 2021 "Factory Default" mapper as a base.




For further Technical features and specifications, visit

Pioneer DDJ-1000
Product's Page





Hardware Integration Department
2020 - ATOMIX PRODUCTIONS



Reproduction of this manual in full or in part without written permission from Atomix Productions is prohibited.