If PitchQuality = 0 = no echo effect
Inviato Wed 27 Sep 23 @ 2:53 am
Like a tiny little reverb when using instant doubles with extreme BPM changes?
That would make sense, since there is way less Pitch vs BPM correction when it's set to 0 vs when it's set to 4
But I still get it at extreme low bpms with the quality set to 0 (or maybe it's just the extremely low quality of the Master Tempo engine at that setting - hard to tell)
If you disable Master Tempo you of course don't get it, because there is no Pitch vs BPM correction.
But then you of course get monster / chip monks vocals :)
That would make sense, since there is way less Pitch vs BPM correction when it's set to 0 vs when it's set to 4
But I still get it at extreme low bpms with the quality set to 0 (or maybe it's just the extremely low quality of the Master Tempo engine at that setting - hard to tell)
If you disable Master Tempo you of course don't get it, because there is no Pitch vs BPM correction.
But then you of course get monster / chip monks vocals :)
Inviato Wed 27 Sep 23 @ 6:25 am
Banned_user wrote :
current pitch = 0
masterTempo = No
If PitchQuality 2 or 4 and sync clone track with the same time = flanger is heard.
If PitchQuality = 0 flanger is NOT heard.
WHY?
masterTempo = No
If PitchQuality 2 or 4 and sync clone track with the same time = flanger is heard.
If PitchQuality = 0 flanger is NOT heard.
WHY?
Explained just above
Inviato Wed 27 Sep 23 @ 12:24 pm