I was wondering, if it was possible if this concept can be created:
Midi controller -> Random Button Name = Button1
if Button1 is pressed there wil be a jogwheel activation and when you use the jogwheel the loop gets shorter,
I know this is possible on CDJ's.
I would be very pleased if someone knows,
Sorry if this was not in the correct section.
Greetings,
Mike
Midi controller -> Random Button Name = Button1
if Button1 is pressed there wil be a jogwheel activation and when you use the jogwheel the loop gets shorter,
I know this is possible on CDJ's.
I would be very pleased if someone knows,
Sorry if this was not in the correct section.
Greetings,
Mike
Inviato Fri 16 Oct 09 @ 5:41 am
I don't see any reason why you couldn't do this with VDJScript; I regularly use exactly the same with loop_move...
Inviato Fri 16 Oct 09 @ 5:59 am
step by step :)
launch vdj
open "settings" or "config" same thing
click on tab "Mappers"
from drop down select midi controller
click on "auto learn" [vdj]
click on the button you want to activate jogwheel loop length changer [midi controller]
-note: there should already be a button that does that. jog mode, wheel mode, etc.
in the Action text box add =>loop_length<= as one of the wheel_mood options.
if it's blank write this in
]=> wheel_mode "loop_length, jog" <=[
now, by pressing this button the "wheel mode" will switch between "jog" a.k.a. scratch, "resize loop" (shrink / grow)
tada
shahar
LA DJ
--------------------------------------------------------------------------------------------------------------
note:
it's better to resize the loop with buttons, that way, the loop size reduces in measures of beat.
action to shrink: "loop_half"
action to enlarge: "loop_double"
use the jogwheel to move the loop "loop_move"
and assign a button to turn loop on /off with action: "loop"
now for some fun..
increase size of loop "loop_double" to size 16
loop
use jogwheel to find a good place for start of loop
after 1 loop, shrink loop size to 8; "loop_half"
repeat previous step again and again and again till you reach 1/2
.. now measure this accurately, press play on the other side, and fade over.
-tada. that's some great looping technique
:)
launch vdj
open "settings" or "config" same thing
click on tab "Mappers"
from drop down select midi controller
click on "auto learn" [vdj]
click on the button you want to activate jogwheel loop length changer [midi controller]
-note: there should already be a button that does that. jog mode, wheel mode, etc.
in the Action text box add =>loop_length<= as one of the wheel_mood options.
if it's blank write this in
]=> wheel_mode "loop_length, jog" <=[
now, by pressing this button the "wheel mode" will switch between "jog" a.k.a. scratch, "resize loop" (shrink / grow)
tada
shahar
LA DJ
--------------------------------------------------------------------------------------------------------------
note:
it's better to resize the loop with buttons, that way, the loop size reduces in measures of beat.
action to shrink: "loop_half"
action to enlarge: "loop_double"
use the jogwheel to move the loop "loop_move"
and assign a button to turn loop on /off with action: "loop"
now for some fun..
increase size of loop "loop_double" to size 16
loop
use jogwheel to find a good place for start of loop
after 1 loop, shrink loop size to 8; "loop_half"
repeat previous step again and again and again till you reach 1/2
.. now measure this accurately, press play on the other side, and fade over.
-tada. that's some great looping technique
:)
Inviato Fri 16 Oct 09 @ 4:05 pm
Anyone managed to make the jogwheel control the loop like on this video ?
http://www.youtube.com/watch?v=HQEHWXzrnoA
For example
rotate on the right and it will shorten 16 beats -> 8 beats -> 4 -> 2 .....
rotate on the left and it will lenghten 2 beats -> 4 beats -> 8 -> 16 .....
http://www.youtube.com/watch?v=HQEHWXzrnoA
For example
rotate on the right and it will shorten 16 beats -> 8 beats -> 4 -> 2 .....
rotate on the left and it will lenghten 2 beats -> 4 beats -> 8 -> 16 .....
Inviato Thu 04 Mar 10 @ 6:39 pm
Yes :)
Inviato Thu 04 Mar 10 @ 7:27 pm
Fancy to share ? :)
Inviato Fri 05 Mar 10 @ 2:59 am
Sorry, wasn't meant to be like that, I was going to post up the settings once I'd had a chance to boot up my gig machine. I'll have a look later :)
Inviato Fri 05 Mar 10 @ 7:49 am
Can't wait :)
Inviato Fri 05 Mar 10 @ 12:45 pm
So far I have found that this works but it is really sensitive and only a small movement of the wheel it changes the loop from 16 to 1/ 4
param_greater 0% ? loop_half 1 : loop_double 1
Idealy I want one full rotation to half or double the loop
param_greater 0% ? loop_half 1 : loop_double 1
Idealy I want one full rotation to half or double the loop
Inviato Sun 07 Mar 10 @ 10:50 am
why don't you use
wheel_mode "loop_out" while_pressed
wheel_mode "loop_out" while_pressed
Inviato Sun 07 Mar 10 @ 11:43 am
I want devide the loop by 2 when I make one full rotation on the left and mulitply the loop by 2 when I rotate the wheel on right.
Another option would be to use the pitch slider if not possible to use the jogwheel.
Another option would be to use the pitch slider if not possible to use the jogwheel.
Inviato Mon 08 Mar 10 @ 2:16 pm
Hallo everybody.
i have similar problem. i can't make knob to change loop length.
i have similar problem. i can't make knob to change loop length.
Inviato Tue 09 Mar 10 @ 1:40 pm
loop ? param_greater 0% ? cycle %jog -100 & var %jog ? nothing : loop_half 1 : cycle %jog 100 & var %jog ? nothing : loop_double 1 : touchwheel
This is the solution, thanks to the support team !!!
This is the solution, thanks to the support team !!!
Inviato Fri 12 Mar 10 @ 2:16 pm
NOTE: If your controller does not have a touch-sensitive jogwheel, you will need to use jogwheel instead of touchwheel
You can also change the direction by using param_smaller instead of param_greater and adjust the sensitivity by changing 100 to a different value (Smaller = More sensitive.)
You can also change the direction by using param_smaller instead of param_greater and adjust the sensitivity by changing 100 to a different value (Smaller = More sensitive.)
Inviato Fri 12 Mar 10 @ 3:08 pm
Thanks guys
Inviato Fri 12 Mar 10 @ 6:42 pm
hola se puede aser esto con el xponent ggracias por su ayuda saludos
Inviato Sat 13 Mar 10 @ 8:18 am
mikevercoelen wrote :
I was wondering, if it was possible if this concept can be created:
Midi controller -> Random Button Name = Button1
if Button1 is pressed there wil be a jogwheel activation and when you use the jogwheel the loop gets shorter,
I know this is possible on CDJ's.
Midi controller -> Random Button Name = Button1
if Button1 is pressed there wil be a jogwheel activation and when you use the jogwheel the loop gets shorter,
I know this is possible on CDJ's.
You should search post on this I asked this in august 09
Which Controller are you running ?
I use RMX I have 2 methods in case the jogwheel fail on me.
<map value="SYNC" action="set $shift1 while_pressed" />
<map value="JOG" action="var $shift1 ? action_deck 1 ? deck active loop_move : deck active loop_length : jog_wheel" />
Copy&Replace this into your controller .xml file, find the right button to use and replace names.
So when you play a song :
1- loop in
2- loop out
3- cue select on deck which is not playing (cue select is pre-listen, the software understand the un-lighted deck is ACTIVE)
4- HOLD SYNC button & rotate left or right jogwheel.
This is my failsafe in case jogwheel fail on me
<map value="EQ_KILL_HIGH" action="loop_half" />
<map value="EQ_KILL_MID" action="loop_double" />
This will properly work on RMX, on other HID-Midi i dont know.
Inviato Sat 13 Mar 10 @ 9:53 am
Anyone with an idea how to use this for a knob to control loop of the song or the sampler like:
If rotatign on the left half the loop , if rotation on the right double the loop
If rotatign on the left half the loop , if rotation on the right double the loop
Inviato Sun 14 Mar 10 @ 11:35 am
With an endless encoder knob:
param_greater 0% ? loop_double : loop_half
With an ordinary knob:
param_greater 50% ? loop_double : loop_half
However, with an ordinary knob, it will only double when turning right from the centre point (12 o'clock), and will only half when turning left from the centre point. An endless encoder knob is recommended, or use two buttons.
param_greater 0% ? loop_double : loop_half
With an ordinary knob:
param_greater 50% ? loop_double : loop_half
However, with an ordinary knob, it will only double when turning right from the centre point (12 o'clock), and will only half when turning left from the centre point. An endless encoder knob is recommended, or use two buttons.
Inviato Sun 14 Mar 10 @ 3:29 pm
No way to make something like param_equal (param -1) ? loop_half : loop_double
This way if turning right the condition will be true otherwise false. I just can't find the correct script for this.
And this way the knob position wouldn't matter. The script should only detect the rotation direction.
This way if turning right the condition will be true otherwise false. I just can't find the correct script for this.
And this way the knob position wouldn't matter. The script should only detect the rotation direction.
Inviato Tue 16 Mar 10 @ 5:59 pm