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Forum: Old versions

Topic: Mac keeps crashing using clip bank :-(

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drcrin2PRO InfinityMember since 2010
Hi had this problem for about 8 months now and thought with updates to VDJ it may get cleared up or sorted my back up computer with lower specs is fine as i havent dared update VDJ on there for fear of causing the same problem as a VJ i us clip bank a lot and kind lost without it for some of the ambiant visuals i like using in a club environment

so down to business my main machine is a mac i5 on osx 10.7.5 with 4 gig of memory powering over my little dule core (back up machine) it crashes out with the you must restart your mac message with this as the crash report afterward i have checked the decode while hidden as a shot in the dark cure but to no help

hope some one can help as im starting to get desperate and consider other software now

thanks
Andi

Process: VirtualDJ Pro Full [210]
Path: /Applications/VirtualDJ Pro Full.app/Contents/MacOS/VirtualDJ Pro Full
Identifier: com.atomixproductions.virtualdjprofull
Version: 7.2 (7.2)
Code Type: X86 (Native)
Parent Process: launchd [119]

Date/Time: 2012-11-09 17:44:53.824 +0000
OS Version: Mac OS X 10.7.5 (11G56)
Report Version: 9


Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000

Application Specific Information:
objc[210]: garbage collection is OFF
abort() called

Application Specific Signatures:
Graphics kernel error: 0x00000005


Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x9a2ea9c6 __pthread_kill + 10
1 libsystem_c.dylib 0x917caf78 pthread_kill + 106
2 libsystem_c.dylib 0x917bbbdd abort + 167
3 libGPUSupport.dylib 0x0c8c99e6 gpusKillClient + 111
4 com.apple.driver.AppleIntelHD3000GraphicsGLDriver 0x120030bf GhalInterface::getCommandBuffer(unsigned char**, unsigned char**, unsigned int*, unsigned int*) + 223
5 com.apple.driver.AppleIntelHD3000GraphicsGLDriver 0x1202a32f GHAL3D::CPrivateCommandTransport::FlushCommandBuffer(GHAL3D::FLUSH_TYPE, unsigned char) + 331
6 com.apple.driver.AppleIntelHD3000GraphicsGLDriver 0x1202a0c5 g575SubmitPacketsToken + 51
7 com.apple.driver.AppleIntelHD3000GraphicsGLDriver 0x1230a11f glrFlushContextToken + 55
8 libGPUSupport.dylib 0x0c8cfa50 gldUnbindTexture + 159
9 GLEngine 0x0ce5c974 gleUnbindTextureObject + 56
10 GLEngine 0x0ce2f222 gleUnbindDeleteHashNamesAndObjects + 164
11 GLEngine 0x0cd28598 glDeleteTextures_Exec + 793
12 libGL.dylib 0x91444b1c glDeleteTextures + 37
13 com.apple.carbonbundletemplate 0x0bfe0cc5 0xbfdd000 + 15557
14 com.apple.carbonbundletemplate 0x0bfe01ae 0xbfdd000 + 12718
15 com.apple.carbonbundletemplate 0x0bfe20b8 DllGetClassObject + 4030
16 com.apple.carbonbundletemplate 0x0bfdfe5f 0xbfdd000 + 11871


Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x00000000 ecx: 0xbfffedac edx: 0x9a2ea9c6
edi: 0xac20c2c0 esi: 0x00000006 ebp: 0xbfffedc8 esp: 0xbfffedac
ss: 0x00000023 efl: 0x00000246 eip: 0x9a2ea9c6 cs: 0x0000000b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0xacf05008
Logical CPU: 0


Model: MacBookPro8,1, BootROM MBP81.0047.B27, 2 processors, Intel Core i5, 2.4 GHz, 4 GB, SMC 1.68f98
Graphics: Intel HD Graphics 3000, Intel HD Graphics 3000, Built-In, 384 MB
Memory Module: BANK 0/DIMM0, 2 GB, DDR3, 1333 MHz, 0x80AD, 0x484D54333235533642465238432D48392020
Memory Module: BANK 1/DIMM0, 2 GB, DDR3, 1333 MHz, 0x80AD, 0x484D54333235533642465238432D48392020
AirPort: spairport_wireless_card_type_airport_extr
 

Inviato Fri 09 Nov 12 @ 11:55 am
drcrin2PRO InfinityMember since 2010
sorry to multi post but to add to the above my backup is running VDJ 7.0.2 wich is last known working version for me on my main machine
 

Inviato Fri 09 Nov 12 @ 11:57 am
vibeDj1PRO InfinityMember since 2012
I have the same problem. Using a New Macbook Pro. Top spec. It just crashes without warning.Music visuals off,not good. HELP Please.
Used an old Sony Vaio for years with old Virtual,and it never missed a beat.
 

Inviato Wed 21 Nov 12 @ 11:53 am
Haui70PRO InfinitySenior staffMember since 2008
Haui70 wrote :
drcrin2 wrote :
So far it's an un resolvable issue only way around it is to stop using clip bank change the video clip then turn it back on again after


This is the solution for the moment, sorry!

If wanted, please open a ticket and we can put a older version into your download center for use.
It is reported and i'm sure it will be fixed with one of the next updates.


BTW: MAC SYSTEM REQUIREMENTS

Quote :
Additional requirements for Video mixing:
ATI™ or NVIDIA® video chipset w/256MB of Dedicated DDR3 RAM
Video must support dual-screen output

http://www.virtualdj.com/products/virtualdj/index.html
 

Inviato Wed 21 Nov 12 @ 12:11 pm


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