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Forum: VirtualDJ Skins

Topic: Sampler line

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WWDJdkPRO InfinityMember since 2008
If i wanted a field, like the one where the time shows on the basic skin, but only showing the selected sample instead, what code should i make?

It should work, so when i scroll through my samples it shows the sample name...
 

Inviato Thu 11 Sep 14 @ 5:48 pm
FruitPRO InfinityMember since 2003
[delete]
 

Inviato Thu 11 Sep 14 @ 7:12 pm
WWDJdkPRO InfinityMember since 2008
no one knows this ?
 

Inviato Mon 15 Sep 14 @ 7:41 am
Can you explain in more detail?
 

Inviato Mon 15 Sep 14 @ 3:35 pm
locoDogPRO InfinityModeratorMember since 2013
@ djppdkk mock up a picture in paint because I don't think anyone understands what you want.
 

Inviato Tue 16 Sep 14 @ 7:14 am
WWDJdkPRO InfinityMember since 2008
I want a field where the name of the sample (wich is in focus) is shown.

So when i use my encoder on my controller to scroll through the samples, the name of the sample changes in the field, to the one that is selected.
Just like the field you have with FX, where it says : "Backspin" and when you move on to the next one it shows "Beatgrid"....

I dont need it to be able to activate the effect, cause my mapping already does that.. just show the name of the sample
 

Inviato Tue 16 Sep 14 @ 2:19 pm
WWDJdkPRO InfinityMember since 2008
like this
 

Inviato Tue 16 Sep 14 @ 2:25 pm
WWDJdkPRO InfinityMember since 2008
like this
 

Inviato Tue 16 Sep 14 @ 2:25 pm
FruitPRO InfinityMember since 2003
get_sample_name 0
 

Inviato Tue 16 Sep 14 @ 2:59 pm
WWDJdkPRO InfinityMember since 2008
So the code sould look like this ?
<!-- drop down -->
<button class="sampler_name" action="sampler_active">
<pos x="+150" y="+0"/>
<text action="get_sampler_name 0"/>
</button>
<button class="sampler_select" action="sampler_select">
<pos x="+147+107" y="+0"/>
</button>
 

Inviato Tue 16 Sep 14 @ 3:58 pm
WWDJdkPRO InfinityMember since 2008
dont work...
 

Inviato Tue 16 Sep 14 @ 3:58 pm
FruitPRO InfinityMember since 2003
You didn't spell it correctly.

You did put a "R" in "sampleR" where the word is "samplE".

Otherwise your above code should work flawlessly.
 

Inviato Tue 16 Sep 14 @ 4:04 pm
WWDJdkPRO InfinityMember since 2008
Got it... thanks
 

Inviato Tue 16 Sep 14 @ 4:23 pm
locoDogPRO InfinityModeratorMember since 2013
Can you actually play the sample like that?
 

Inviato Tue 16 Sep 14 @ 6:55 pm


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