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Automatic cue points
Topic: Automatic cue points
Inviato Wed 10 Jul 19 @ 9:52 pm
And the editor here:
Inviato Thu 11 Jul 19 @ 12:23 am
Inviato Fri 12 Jul 19 @ 6:28 pm
Stick a cue point at the part of Track 1 where you want Track 2 to begin. and set a cue point on Track 2 where you want this to begin e.g cue 1
Right click on the cue of track 1 and under 'Type' make it an action cue and then enter the action in the macro box.
For example (assuming track 1 is on deck 1 and track 2 is on deck 2)
deck 2 goto_cue 1 & deck 2 play
if you want track one to stop once track 2 starts then simply tell the macro to do that as well
deck 2 goto_cue 1 & deck 2 play & deck 1 stop
this is a very basic way of doing it there are literally tons of things you can do with action cues !
Inviato Thu 18 Jul 19 @ 9:48 pm