I've got a question about looping. Its quite hard to explain but i'll do my best. Been confused how to do this:
Basically when you loop "In" and loop "out" it loops the selected parts you want to loop.
Now, on VDJ there is a option to shorten or make the loop longer (1/8, 1/4, 1/2, 1, 2, 4, 8, 16, 32 Loops)

You can see i've looped this part of the song at 2. I've done this because i want to loop closer and closer to the beat that is over near the loop 'out', it has a 'Cue' marker just before it, After the cue is the beat and thats what i'd end up looping.
So now what i've done is changed the loop setting from 2, now to 1 (Thinking it will loop over the beat)

Unfortantly the loop gets closer and closer to the loop 'In', rather then going towards the loop 'Out' (Because i'd want to loop that specific beat)
So how can i go about doing what i'm trying to do?
Thanks
Dan
Basically when you loop "In" and loop "out" it loops the selected parts you want to loop.
Now, on VDJ there is a option to shorten or make the loop longer (1/8, 1/4, 1/2, 1, 2, 4, 8, 16, 32 Loops)

You can see i've looped this part of the song at 2. I've done this because i want to loop closer and closer to the beat that is over near the loop 'out', it has a 'Cue' marker just before it, After the cue is the beat and thats what i'd end up looping.
So now what i've done is changed the loop setting from 2, now to 1 (Thinking it will loop over the beat)

Unfortantly the loop gets closer and closer to the loop 'In', rather then going towards the loop 'Out' (Because i'd want to loop that specific beat)
So how can i go about doing what i'm trying to do?
Thanks
Dan
Inviato Sun 22 Nov 09 @ 12:11 pm
I think the best will be when you map the move_loop_in to one of the jogs (with a shift button) so you can do it that way you want it.
With the normal loop shorten function i think it acts everytime as you described - it shortens in direction to the loop in point.
For example:
var $shift ? wheel_mode "loop_in" : scratch_wheel_touch & wheel_mode "jog"
(Hope this works, i can't test it in the moment...)
Greets, Heiko
With the normal loop shorten function i think it acts everytime as you described - it shortens in direction to the loop in point.
For example:
var $shift ? wheel_mode "loop_in" : scratch_wheel_touch & wheel_mode "jog"
(Hope this works, i can't test it in the moment...)
Greets, Heiko
Inviato Sun 22 Nov 09 @ 12:40 pm
What about using loop_in +50%?
This will move the loop in marker halfway across the loop every time it's pressed, resulting in the loop length halving towards the loop out marker :)
This will move the loop in marker halfway across the loop every time it's pressed, resulting in the loop length halving towards the loop out marker :)
Inviato Sun 22 Nov 09 @ 12:50 pm
SBDJ
How do you go about that? Is it the same principle as Jakovski just said? I honestly don't know where to start mapping.
How do you go about that? Is it the same principle as Jakovski just said? I honestly don't know where to start mapping.
Inviato Sun 22 Nov 09 @ 1:24 pm
Open up config and go to the mappers tab. Use the dropdown to select the controller you want to use. The keyboard is also an option here. Choose a control and assign the text in bold in my previous post to it. Click OK and you're done - that control will then do that function. Probably best mapping it to a keyboard key to test it.
Inviato Sun 22 Nov 09 @ 1:28 pm
Thanks SBDJ. I'll try that
So VDJ is clever enough to reconsie the command loop_in +50% and actually do it?
So VDJ is clever enough to reconsie the command loop_in +50% and actually do it?
Inviato Sun 22 Nov 09 @ 1:46 pm
SBDJ
Thank you very very much!!! Problem solved!
VDJ is so clever (Well i think lol)
The mapper is clever!
Thank you very very much!!! Problem solved!
VDJ is so clever (Well i think lol)
The mapper is clever!
Inviato Sun 22 Nov 09 @ 2:03 pm
No problem, glad it worked for you :)
Inviato Sun 22 Nov 09 @ 7:06 pm