I am trying to set up the buttons 3, 4 and 5 on my RMX to perform different functions then usual when in EffectMode but its not working.
So far this is what i have:
cycle 'mode' 3 & var_equal 'mode' 1 ? show_text "Effects|Mode" : var_equal 'mode' 2 ? show_text "Video|Mode" : show_text "Normal|Mode"
(sets my scratch button as the mode changer)
BUTTON 3 - var_equal 'mode' 1 ? effect active : effect "BeatGrid" active
BUTTON 4 - var_equal 'mode' 1 ? effect select +1 : loop 8
BUTTON 5 - var_equal 'mode' 1 ? effect select -1 : loop_double
What am i doing wrong?
So far this is what i have:
cycle 'mode' 3 & var_equal 'mode' 1 ? show_text "Effects|Mode" : var_equal 'mode' 2 ? show_text "Video|Mode" : show_text "Normal|Mode"
(sets my scratch button as the mode changer)
BUTTON 3 - var_equal 'mode' 1 ? effect active : effect "BeatGrid" active
BUTTON 4 - var_equal 'mode' 1 ? effect select +1 : loop 8
BUTTON 5 - var_equal 'mode' 1 ? effect select -1 : loop_double
What am i doing wrong?
Inviato Sun 25 Jul 10 @ 3:25 pm
First of all, the RMX does not have text displays, so the show_text mappings are useless - Change the button mapping to the following:
cycle 'mode' 3
Then map the button's LED to show which mode it is in:
var_equal 'mode' 1 ? on : var_equal 'mode' 2 ? on blink : off
(The LED will be on in effects mode, flash in video mode and off in normal mode.)
Second, you have only mapped modes 1 (Effects) and 0 (Normal) in your above mappings, so when in mode 2 (Video), the buttons will do nothing.
Try:
BUTTON 3 -var_equal 'mode' 1 ? effect active : var_equal 'mode' 2 ? video_fx : effect "BeatGrid" active
BUTTON 4 -var_equal 'mode' 1 ? effect select +1 : var_equal 'mode' 2 ? video_fx_select +1 : loop 8
BUTTON 5 - var_equal 'mode' 1 ? effect select -1 : var_equal 'mode' 2 ? video_fx_select -1 : loop_double
NOTE: If you only want two modes, map the button to:
toggle 'mode'
cycle 'mode' 3
Then map the button's LED to show which mode it is in:
var_equal 'mode' 1 ? on : var_equal 'mode' 2 ? on blink : off
(The LED will be on in effects mode, flash in video mode and off in normal mode.)
Second, you have only mapped modes 1 (Effects) and 0 (Normal) in your above mappings, so when in mode 2 (Video), the buttons will do nothing.
Try:
BUTTON 3 -var_equal 'mode' 1 ? effect active : var_equal 'mode' 2 ? video_fx : effect "BeatGrid" active
BUTTON 4 -var_equal 'mode' 1 ? effect select +1 : var_equal 'mode' 2 ? video_fx_select +1 : loop 8
BUTTON 5 - var_equal 'mode' 1 ? effect select -1 : var_equal 'mode' 2 ? video_fx_select -1 : loop_double
NOTE: If you only want two modes, map the button to:
toggle 'mode'
Inviato Mon 26 Jul 10 @ 12:09 pm
Thanks for the reply. I havent mapped it for video mod because i havent decided yet what i want for it. Eventually i plan on adding mappings for that too.
Is not having a mapping for video mod affecting the functionality?
The other curious thing is that my LED works exactly as you described even without having the on blink : off in the script. Im guessing its built into the modes?
Is not having a mapping for video mod affecting the functionality?
The other curious thing is that my LED works exactly as you described even without having the on blink : off in the script. Im guessing its built into the modes?
Inviato Mon 26 Jul 10 @ 3:14 pm
No, it doesn't matter if you miss out functions for a particular mode. It just means the button will do nothing in that mode.
Perhaps you already had the LED mapped this way? It's not default behaviour.
Perhaps you already had the LED mapped this way? It's not default behaviour.
Inviato Mon 26 Jul 10 @ 5:10 pm
Turns out i indeed already had the LED mapped (forgot the button and LED have separate entries).
The button 3-4-5 mappings though still dont work. The Mode LED is on indicating effect mode but the buttons still act as they do in default mode.
The button 3-4-5 mappings though still dont work. The Mode LED is on indicating effect mode but the buttons still act as they do in default mode.
Inviato Mon 26 Jul 10 @ 7:06 pm
Given that you already had the LED mapped, do you have more than one mapping for the same button?
Inviato Tue 27 Jul 10 @ 1:05 pm
No the LED was mapped specifically for the Mode function and the cycle mode script line is the only one used in the midi mapping for the button.
Inviato Tue 27 Jul 10 @ 2:38 pm
mate cant rember as its a long timesince i used my rmx.
but i thimk i mapped the buttons for effects ie beatgrid was in slot 7 and so ....effect-7-active-on -off something like that.
when i open my windows laptop up ill ckeck my mapper.
also you can do it with simple mapper...click add bouuton ..press button and add effect
but i thimk i mapped the buttons for effects ie beatgrid was in slot 7 and so ....effect-7-active-on -off something like that.
when i open my windows laptop up ill ckeck my mapper.
also you can do it with simple mapper...click add bouuton ..press button and add effect
Inviato Tue 27 Jul 10 @ 3:06 pm
djstaffy wrote :
mate cant rember as its a long timesince i used my rmx.
but i thimk i mapped the buttons for effects ie beatgrid was in slot 7 and so ....effect-7-active-on -off something like that.
when i open my windows laptop up ill ckeck my mapper.
also you can do it with simple mapper...click add bouuton ..press button and add effect
but i thimk i mapped the buttons for effects ie beatgrid was in slot 7 and so ....effect-7-active-on -off something like that.
when i open my windows laptop up ill ckeck my mapper.
also you can do it with simple mapper...click add bouuton ..press button and add effect
That works for 1st layer mappings.
I already have that mapped.
What we are talking about here is having the button perform a different function depending on what Mode the software is in.
Inviato Wed 28 Jul 10 @ 3:02 pm