I know I can setup cue marks and create loops. I know I can also record a specific mix and then play that back later for a "hands off" mix.
My question is:
Sometimes I want to play a song an extend the intro while making a brief announcement at the party. Right now I hover over the controls, get the mix ready, start the loop, and then fade in.
Is there anyway to pre-set a song to automatically go into a Cue Loop when it is selected?
My question is:
Sometimes I want to play a song an extend the intro while making a brief announcement at the party. Right now I hover over the controls, get the mix ready, start the loop, and then fade in.
Is there anyway to pre-set a song to automatically go into a Cue Loop when it is selected?
Inviato Sat 01 Dec 12 @ 3:22 pm
*bump* anything?
Inviato Sun 02 Dec 12 @ 3:30 pm
If I understand correctly what you want try to map a keyboard key like this:
deck 1 load & goto_cue 1 & loop & play & sync
You can remove the sync part if you don't want aito sync and you can remove the play part if you don't want auto play
deck 1 load & goto_cue 1 & loop & play & sync
You can remove the sync part if you don't want aito sync and you can remove the play part if you don't want auto play
Inviato Sun 02 Dec 12 @ 3:36 pm
QUOTING:
If I understand correctly what you want try to map a keyboard key like this:
deck 1 load & goto_cue 1 & loop & play & sync
---------
Hrmm... yeah I guess so. I didn't know you could do that. So assuming I setup my cue points on my songs I can queue it up on the other deck and then hit the keyboard shortcut to start it doing the above?
If I understand correctly what you want try to map a keyboard key like this:
deck 1 load & goto_cue 1 & loop & play & sync
---------
Hrmm... yeah I guess so. I didn't know you could do that. So assuming I setup my cue points on my songs I can queue it up on the other deck and then hit the keyboard shortcut to start it doing the above?
Inviato Mon 03 Dec 12 @ 8:33 am
The above code will do several things at once:
1. Load the selected track on deck 1
2. Go to the first cue-point
3. Activate loop mode
4. Start the deck
5. Sync the deck with the other deck
From your second post it seems that you only need to map a button as:
loop & play
This command will:
1) Activate loop mode
2) Start the deck
1. Load the selected track on deck 1
2. Go to the first cue-point
3. Activate loop mode
4. Start the deck
5. Sync the deck with the other deck
From your second post it seems that you only need to map a button as:
loop & play
This command will:
1) Activate loop mode
2) Start the deck
Inviato Mon 03 Dec 12 @ 10:29 am
I believe that's accurate.
So if I understand properly..... I can put the song on the Deck. Then press the key button and it will load up Cue Point 1 and start looping to it?
That sounds like exactly what I want to do... I'll give it a try.
So if I understand properly..... I can put the song on the Deck. Then press the key button and it will load up Cue Point 1 and start looping to it?
That sounds like exactly what I want to do... I'll give it a try.
Inviato Mon 03 Dec 12 @ 1:14 pm
Actually now that I look at VDJ I think the original is more in line of what I want to do, which is:
I'll manually load a song on the deck.
Press a key and have it:
1) Go to Cue Point 1, activate a certain loop, and start playing.
What I really wish I could do:
Program songs to automatically start at a certain loop length (1,2,4,8, etc) and come in at a cue. It would just make life a little easier.... but it seems like I can't, so I'll go with what I have.
I'll manually load a song on the deck.
Press a key and have it:
1) Go to Cue Point 1, activate a certain loop, and start playing.
What I really wish I could do:
Program songs to automatically start at a certain loop length (1,2,4,8, etc) and come in at a cue. It would just make life a little easier.... but it seems like I can't, so I'll go with what I have.
Inviato Thu 06 Dec 12 @ 7:56 am