Thanks anyway. Do you have an alternative fx you could share? Or any idea on how to script it to the VDJ software. Something like : padfx_slip on & vinyl brake while_pressed. ( just making this up.)
Inviato Mon 05 Jul 21 @ 7:25 am
it can be scripted, depends on the length of brake & if you want "wait"
Inviato Mon 05 Jul 21 @ 7:58 am
Can you explain the function of the WAIT, RECALL and SL1210 buttons?
Inviato Sat 10 Jul 21 @ 11:33 am
Already did, read the thread.
Inviato Sat 10 Jul 21 @ 11:48 am
Where? Waiting for what? Or Recall what?
Inviato Sat 10 Jul 21 @ 11:54 am
locodog wrote :
it can be scripted, depends on the length of brake & if you want "wait"
Yes. Please, can you help with a general script for a 1 beat in slip mode to return where it should in a "while pressed" or "smart pressed"...Thanks
Inviato Sat 10 Jul 21 @ 4:38 pm
down ? set 'bTime' `param_multiply 'get_bpm & param_1_x' 6` & get_var 'bTime' & param_cast & brakespeed & slip on & pause & repeat_start 'startagain' 1bt 1 & slip off & play & brakespeed 0 : repeat_stop 'startagain' & slip off & play & brakespeed 0
I've assumed your return brakespeed to be zero
Inviato Sat 10 Jul 21 @ 6:22 pm
locodog wrote :
Already did, read the thread.
I only found this: "Slipped break with 6 beat length presets, SL1210 emulation, a wait feature, and free hand brake control. Turning param 1 to 0% kills the FX. Brake length calculated on activation."
without any explanation of how SL1210 emulation, wait or recall works or how to use it .... And what is free hand brake control?
Inviato Mon 12 Jul 21 @ 1:16 am
locodog wrote :
I've assumed your return brakespeed to be zero
down ? set 'bTime' `param_multiply 'get_bpm & param_1_x' 6` & get_var 'bTime' & param_cast & brakespeed & slip on & pause & repeat_start 'startagain' 1bt 1 & slip off & play & brakespeed 0 : repeat_stop 'startagain' & slip off & play & brakespeed 0
I've assumed your return brakespeed to be zero
MAN!!!!! You are the Man. Thanks I love this efx!
Inviato Tue 20 Jul 21 @ 12:48 am
Maybe a way to bypass the "wait" function? Just stop the track after, let's say 1.5bt and restarted it only if I wanted to by untrigger the fx? (I know there is the "brakestart" fx, but I can set it only with time while I prefer to set the stopping time by beats, which is your super "slipbrake8" does)
Inviato Mon 11 Apr 22 @ 1:16 am
It would be a brake then, what's wrong with just pulling the volume down?
Inviato Mon 11 Apr 22 @ 2:44 am
locodog wrote :
It would be a brake then, what's wrong with just pulling the volume down?
Because almost everytime I forget it.. so practically yes, I need a brake fx that can be set its stopping time by beats..
Inviato Mon 11 Apr 22 @ 11:00 am
Private messaged.
Inviato Mon 11 Apr 22 @ 4:28 pm
Hi,
I just switched from Windows 11 to MacOS Monterey and I'm unable to find this effect, is it available for MacOS?
I just switched from Windows 11 to MacOS Monterey and I'm unable to find this effect, is it available for MacOS?
Inviato Thu 19 May 22 @ 7:56 pm
not for the M1 architecture, not until somebody with a m1 who can build a plugin asks for my source code.
[no m1 here and no space to run a virtualMachine]
There is a script further up this page that does about the same thing.
[no m1 here and no space to run a virtualMachine]
There is a script further up this page that does about the same thing.
Inviato Fri 20 May 22 @ 1:08 am
Thanks for the reply. I'll send you a private message
Inviato Tue 24 May 22 @ 2:10 pm
A M1 port is pending review thanks to SalsedinePraha.
Inviato Wed 25 May 22 @ 6:10 pm
hello some way to make the music stop when you press the effect and not start again??
Inviato Wed 26 Oct 22 @ 9:44 pm
@J@vierC
As is no, [and as a release never likely] you could always just drop the volume.
Script or virtualfx could do it too [it's maths vdj script can do and all the fx does is change rampStopTime]
If windows I could could revisit the code and make you a custom version, if you're willing to throw in to the beer fund.
As is no, [and as a release never likely] you could always just drop the volume.
Script or virtualfx could do it too [it's maths vdj script can do and all the fx does is change rampStopTime]
If windows I could could revisit the code and make you a custom version, if you're willing to throw in to the beer fund.
Inviato Thu 27 Oct 22 @ 2:24 am