Resize of text node is random, there is no way to know what will be the final result
To try to fix this, buggy addition in skin ... size=, fontsize= important= were added
but none gives the standard result a fixed length of text with fixed width chars and a fixed number of chars even using a fixed size font
worth, the same text will resize differently depending on position on screen
showing the same text with different size and char width and string length depending on video window size and ratio
https://imgur.com/a/zEQwfPE
how to display say a 80x24 matrix of chars "old CRT style" ?
and NO "cast_text" this can't limit size of a text string
it only to limits US ASCII strings in an UTF-8 environment
To try to fix this, buggy addition in skin ... size=, fontsize= important= were added
but none gives the standard result a fixed length of text with fixed width chars and a fixed number of chars even using a fixed size font
worth, the same text will resize differently depending on position on screen
showing the same text with different size and char width and string length depending on video window size and ratio
https://imgur.com/a/zEQwfPE
how to display say a 80x24 matrix of chars "old CRT style" ?
and NO "cast_text" this can't limit size of a text string
it only to limits US ASCII strings in an UTF-8 environment
Inviato Fri 26 Mar 21 @ 2:17 pm