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Forum: VirtualDJ Plugins

Topic: Pioneer's new Duck Down effect from the REV7
It's a loop out, with each loop lower in pitch than the previous one.

Mojaxx is loving it https://youtu.be/WG_xCCNYqww?t=1443

Any chance of Atomix or a script/plugin guru emulating this?
 

Inviato Thu 20 Jan 22 @ 6:22 pm
locodogPRO InfinityModeratorMember since 2013
did it, "keyloop down". [5ish year ago], refined it with "detune" [2 years ago]
I'm not going to go looking but I bet they got it wrong.


@pioneer send me a xp2 and I'll forgive you.
 

Inviato Thu 20 Jan 22 @ 7:26 pm
Thanks for those! Any chance you could update 'detune' so it stops the track after a settable amount of repeats? :-)
 

Inviato Thu 20 Jan 22 @ 7:43 pm
locodogPRO InfinityModeratorMember since 2013
that would sort of cross over into loopCount territory.
so if you were so inclined you could virtualfx to call both loopcount & detune as one thing.

for me I don't really change the detune settings, just turn it on & it waits for an external call of a loop.
 

Inviato Thu 20 Jan 22 @ 8:00 pm
Going out of my head here, but you surely can call the loop out effect among with a repeat script that does the same job as well

I used that kind of effect a few years ago that repeat scripts were not even able to use time in beats and it was working pretty good.

I can try to come up with a script later
 

Inviato Fri 21 Jan 22 @ 5:28 pm
 

Inviato Sat 29 Jan 22 @ 4:35 pm
djcelPRO InfinityModeratorMember since 2004
Better if you don't kill the developper who wants to help you.
 

Inviato Sat 29 Jan 22 @ 8:00 pm
Hahaa! True!!

No killing!!
 

Inviato Sun 30 Jan 22 @ 3:37 pm
Any attempts been made at this??

I miss this plugin...
 

Inviato Sat 04 Jun 22 @ 3:29 pm
padfx 'loop out' 30% 0% 50% 50% & repeat_start 'kd' ? repeat_stop 'kd' & key 0 & set 'kdrepeats' 0 : repeat_start 'kd' 1bt 10 & cycle 'kdrepeats' 10 & key_move -1 & var_equal 'kdrepeats' 8 ? repeat_stop 'kd' & key 0 & set 'kdrepeats' 0


padfx 'loop out' 30% 0% 50% 60% & repeat_start 'kd' ? repeat_stop 'kd' & key 0 & set 'kdrepeats' 0 : repeat_start 'kd' 1bt 20 & cycle 'kdrepeats' 20 & key_move -0.5 & var_equal 'kdrepeats' 16 ? repeat_stop 'kd' & key 0 & set 'kdrepeats' 0


padfx 'loop out' 30% 0% 50% 60% & repeat_start 'kd' ? repeat_stop 'kd' & key 0 & set 'kdrepeats' 0 : repeat_start 'kd' 1bt 20 & cycle 'kdrepeats' 20 & key_move -1 & var_equal 'kdrepeats' 16 ? repeat_stop 'kd' & key 0 & set 'kdrepeats' 0


padfx 'loop out' 30% 50% 50% 60% & repeat_start 'kd' ? repeat_stop 'kd' & key 0 & set 'kdrepeats' 0 : repeat_start 'kd' 1bt 20 & cycle 'kdrepeats' 20 & key_move -1 & var_equal 'kdrepeats' 16 ? repeat_stop 'kd' & key 0 & set 'kdrepeats' 0


Plenty of flavors..

Also you can easily convert these to "Duck UP" effect..
 

Inviato Wed 08 Jun 22 @ 10:23 am
Thank you Phantom,

BUT

Is there anyway to just make the echo pitch up/down while the track still plays??
 

Inviato Sat 11 Jun 22 @ 12:46 pm
Turn the "STOP" button of the loop out effect off :P
Or turn the "STOP" button off and the "SLIP" buton on.

Unless you mean in a dry/wet matter where the looped part would play over the original track that keeps playing and both would be audible. In this case no it can't be done right now.

padfx 'loop out' 30% 50% 75% 60% "STOP:off" "SLIP:off" & repeat_start 'kd' ? repeat_stop 'kd' & key 0 & set 'kdrepeats' 0 : repeat_start 'kd' 1bt 20 & cycle 'kdrepeats' 20 & key_move -1 & var_equal 'kdrepeats' 16 ? repeat_stop 'kd' & key 0 & set 'kdrepeats' 0

or
padfx 'loop out' 30% 50% 75% 60% "STOP:off" "SLIP:on" & repeat_start 'kd' ? repeat_stop 'kd' & key 0 & set 'kdrepeats' 0 : repeat_start 'kd' 1bt 20 & cycle 'kdrepeats' 20 & key_move -1 & var_equal 'kdrepeats' 16 ? repeat_stop 'kd' & key 0 & set 'kdrepeats' 0

or
padfx 'loop out' 30% 50% 75% 60% "STOP:on" "SLIP:on" & repeat_start 'kd' ? repeat_stop 'kd' & key 0 & set 'kdrepeats' 0 : repeat_start 'kd' 1bt 20 & cycle 'kdrepeats' 20 & key_move -1 & var_equal 'kdrepeats' 16 ? repeat_stop 'kd' & key 0 & set 'kdrepeats' 0


 

Inviato Sun 12 Jun 22 @ 1:02 am
“ Unless you mean in a dry/wet matter where the looped part would play over the original track that keeps playing and both would be audible. In this case no it can't be done right now. “

Yes that is what I meant but I will try your scripts.

Thank you 🙏🏾
 

Inviato Fri 24 Jun 22 @ 12:26 pm