Hello dear VDJ community.
I have a question regarding stems effects, a function I use pretty much when I mix.
Which is the list of the available and assignable effects I can use?
I know it might be a dumb question, but I was not able to find it.
Thanks!
I have a question regarding stems effects, a function I use pretty much when I mix.
Which is the list of the available and assignable effects I can use?
I know it might be a dumb question, but I was not able to find it.
Thanks!
Inviato Thu 03 Apr 25 @ 7:39 am
Plus can I have two or more effects on the same pad button?
Inviato Mon 14 Apr 25 @ 2:03 pm
Quote :
Which is the list of the available and assignable effects I can use?
Which is the list of the available and assignable effects I can use?
I think it's all effects that are installed (instead of applying them to the whole song, it is just applied to a stem component)
Quote :
Plus can I have two or more effects on the same pad button?
Plus can I have two or more effects on the same pad button?
Yep, the button is just a button that you attach vdjscript to. You can edit + look at the stems+fx pad page to get an idea
For instance, this is the bottom, leftmost pad's script:
padfx "echo out" 80% 1bt "stemfx:vocal"
Reading the VDJScript verbs page for padfx:
Quote :
Activate/deactivate named effect with a single key. Effect parameters can be specified as well. 'padfx "echo" 40% 90%' to start/stop the echo effect with first parameter at 40% and second parameter at 90%. When the effect is stopped, the parameters return to their original values. 'padfx "echo" 40% 90% smart_pressed' smart_pressed works as a toggle when pressing the button shortly, or as a temporary while holding the button pressed 'padfx "echo" 40% 90% "TRAIL:on"' after the sliders, it is possible to add strings to disable or enable switch parameters by defining their name, a colon and "on" to enable or "off" to disable 'padfx "echo out" 80% "solostem:vocal"' as the last parameter, you can add solostem:stemname to only let that stem be audible while applying the effect 'padfx "echo out" "mutestem:rhythm"' as the last parameter, you can add mutestem:stemname to mute that stem while applying the effect 'padfx "reverb" "stemfx:vocal"' as the last parameter, you can add stemfx:stemname to apply the effect only to that stem (other stems will continue playing normally) stem names can be Vocal,HiHat,Bass,Instru,Kick,Melody,Rhythm,MeloVocal,MeloRhythm
Activate/deactivate named effect with a single key. Effect parameters can be specified as well. 'padfx "echo" 40% 90%' to start/stop the echo effect with first parameter at 40% and second parameter at 90%. When the effect is stopped, the parameters return to their original values. 'padfx "echo" 40% 90% smart_pressed' smart_pressed works as a toggle when pressing the button shortly, or as a temporary while holding the button pressed 'padfx "echo" 40% 90% "TRAIL:on"' after the sliders, it is possible to add strings to disable or enable switch parameters by defining their name, a colon and "on" to enable or "off" to disable 'padfx "echo out" 80% "solostem:vocal"' as the last parameter, you can add solostem:stemname to only let that stem be audible while applying the effect 'padfx "echo out" "mutestem:rhythm"' as the last parameter, you can add mutestem:stemname to mute that stem while applying the effect 'padfx "reverb" "stemfx:vocal"' as the last parameter, you can add stemfx:stemname to apply the effect only to that stem (other stems will continue playing normally) stem names can be Vocal,HiHat,Bass,Instru,Kick,Melody,Rhythm,MeloVocal,MeloRhythm
And just below it, padfx_single
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Same as padfx, but turns off the previous padfx before activating the current effect
Same as padfx, but turns off the previous padfx before activating the current effect
I would assume you can just chain things together, e.g. this:
padfx "echo out" 80% 1bt "stemfx:vocal" & padfx "echo out" 80% 1bt "stemfx:melody"
Would probably echo out the vocal and instruments, leaving the other parts (drums + bass) playing
Checkout Locodog's Script School for good guidance on writing vdjscript in general.
Inviato Mon 14 Apr 25 @ 5:56 pm
Thanks!
Inviato Tue 15 Apr 25 @ 6:49 am