Accesso rapido:  

Forum: Old versions

Topic: Virtual DJ6 and Numark NS7 (genelar topic) - Page: 5

Questa parte dell'argomento è obsoleta e potrebbe contenere informazioni obsolete o errate

dj molaPRO InfinityMember since 2004
This is the midi map for NS7

LED OUTPUTS
-----------

CC 0 - FSTARTA
CC 1 - FSTARTB
CC 2 - XFADER Reverse
CC 3 - Prepare
CC 4 - Files
CC 5 - Crates
CC 6 - <EMPTY>
CC 7 - Sync Deck A
CC 8 - CUE Deck A
CC 9 - Play Deck A

CC 10 - Delete Deck A
CC 11 - Hot Cue 1 Deck A
CC 12 - Hot Cue 2 Deck A
CC 13 - Hot Cue 3 Deck A
CC 14 - Hot Cue 4 Deck A
CC 15 - Hot Cue 5 Deck A
CC 16 - Keylock Deck A
CC 17 - <EMPTY>
CC 18 - Motor Off Deck A
CC 19 - 1/2x Deck A

CC 20 - 2x Deck A
CC 21 - Loop On/Off Deck A
CC 22 - Shift Left Deck A
CC 23 - Shift Right Deck A
CC 24 - Loop Mode Auto/Manual Deck A
CC 25 - In / Auto Loop 1 Deck A
CC 26 - Out / Auto Loop 2 Deck A
CC 27 - Select / Auto Loop 4 Deck A
CC 28 - Reloop / Auto Loop 8 Deck A
CC 29 - Sync Deck B

CC 30 - CUE Deck B
CC 31 - Play Deck B
CC 32 - Delete Deck B
CC 33 - Hot Cue 1 Deck B
CC 34 - Hot Cue 2 Deck B
CC 35 - Hot Cue 3 Deck B
CC 36 - Hot Cue 4 Deck B
CC 37 - Hot Cue 5 Deck B
CC 38 - <EMPTY>
CC 39 - Keylock Deck B

CC 40 - <EMPTY>
CC 41 - Motor Off Deck B
CC 42 - 1/2x Deck B
CC 43 - 2x Deck B
CC 44 - Loop On/Off Deck B
CC 45 - Shift Left Deck B
CC 46 - Shift Right Deck B
CC 47 - Loop Mode Auto/Manual Deck B
Cc 48 - In / Auto Loop 1 Deck B
CC 49 - Out / Auto Loop 2 Deck B

CC 50 - Select / Auto Loop 4 Deck B
CC 51 - Reloop / Auto Loop 8 Deck B
CC 52 - VU Meter Left
CC 53 - VU Meter Right
CC 54 - Sync Meter Full On/Off
CC 55 - Quartz Lock Indicator Deck A
CC 56 - Quartz Lock Indicator Deck B
CC 57 - All Mappable LED Indicators ON

CC 58 - <EMPTY>


MOTOR FUNCTIONS
---------------

CC 65 - Deck A Motor Start (Forward)
CC 66 - Deck A Motor Stop
CC 67 - Deck A Motor Stop
CC 68 - Deck A Motor Stop
CC 69 - 33/45 RPM
CC 70 - Deck A Motor Reverse

CC 75 - Deck B Motor Start (Forward)
CC 76 - Deck B Motor Stop
CC 77 - Deck B Motor Stop
CC 78 - Deck B Motor Stop
CC 79 - 33/45 RPM
CC 80 - Deck B Motor Reverse

CC 81 - <EMPTY>
thru
CC 127 - <EMPTY>
 

Inviato Sun 14 Jun 09 @ 3:51 pm
the last list of MIDI CC is not complete
and get wrong inside.

my NS7 mapper is complete !
now igo to try all working test.
Temprary i work Without motor track, but the jogWheel in motion cause some problem to play.


Augh !
 

Inviato Mon 15 Jun 09 @ 1:04 pm
NS7 came in today and i love it i use virtual dj 5.2 anyone got a xml for this ?

 

Inviato Mon 15 Jun 09 @ 5:19 pm
dj molaPRO InfinityMember since 2004
you must have vdj 6 to make it run first ! and the map is not complete today !
 

Inviato Mon 15 Jun 09 @ 5:54 pm
MfiguePRO InfinityMember since 2009
How far are we on getting the NS7 to work with Virtual DJ 6?
 

Inviato Mon 15 Jun 09 @ 7:36 pm
dj-in-norway wrote :

Mapper will come ;) someone will make that pretty soon i bet ;)


[Jepordy theme playing in background]
 

Inviato Tue 16 Jun 09 @ 7:15 pm
who can give us the midi mapper with vdj 6.1 working in ns7? thanks! i has ns7 long time!i waiting the midi mapper!thank the guys can give us the midi mapper!
 

Inviato Fri 19 Jun 09 @ 10:11 am
using the above table of CC commands, I've gotten the platters to start spinning and the LED lights for the Play button to work:

add these to the NS7 Definition file:

  
<led cc="0x41" ccoff="0x42" name="JOGWHEEL" default="PLAY" deck="1"/> //41 = start Deck 1 Motor; 42 = stop Deck 1 Motor

<led cc="0x09" name="LED_PLAY" default="PLAY" deck="1"/>
<led cc="0x1F" name="LED_PLAY" default="PLAY" deck="2"/>



Maybe this will spark some revived interest in getting this thing mapped. Gonna keep playing with it...I'll post any findings I come across, cause I know I want this thing mapped!! :)
 

Inviato Sun 21 Jun 09 @ 8:31 pm
Reall works, thanks. It is a kick off for me. So i will help so much i can.
 

Inviato Mon 22 Jun 09 @ 8:50 am
Just to make things a little more clear...I'm using b1shop's zip file (test_090602.zip) as a starting point which includes a Definition file and mapper.

Hope that helps.
 

Inviato Mon 22 Jun 09 @ 9:08 am
Yapp me too.

So far

<led cc="0x41" ccoff="0x42" name="JOGWHEEL" default="PLAY" deck="1"/> //41 = start Deck 1 Motor; 42 = stop Deck 1 Motor


<led cc="0x09" name="LED_PLAY" default="PLAY" deck="1"/>
<led cc="0x1F" name="LED_PLAY" default="PLAY" deck="2"/>
<led cc="0x08" name="LED_CUE" default="CUE" deck="1"/>
<led cc="0x1E" name="LED_CUE" default="CUE" deck="2"/>
<led cc="0x07" name="LED_SYNC" default="SYNC" deck="1"/>
<led cc="0x1D" name="LED_SYNC" default="SYNC" deck="2"/>
 

Inviato Mon 22 Jun 09 @ 9:53 am
Will continue tommorow. Let´s play footbal.:-)
 

Inviato Mon 22 Jun 09 @ 9:55 am
I'm now trying to figure out how to get the Pitch sliders to work a little better. It seems they only respond to 1/64th of the actual slider. The same goes for the crossfader and volume control.

From B1shop's definition file:

<slider cc="0x24" ccmsb="0x04" name="PITCH" deck="1" />
<slider cc="0x25" ccmsb="0x05" name="PITCH" deck="2" />


Any help would be greatly appreciated.
 

Inviato Mon 22 Jun 09 @ 10:05 am
Posting as I go:

<led cc="0x0A" name="LED_HOTCUE_DELETE_A" default="HOTCUE_DELETE_A" />
<led cc="0x0B" name="LED_HOTCUE_1_A" default="HOTCUE_1_A"/>
<led cc="0x0C" name="LED_HOTCUE_2_A" default="HOTCUE_2_A"/>
<led cc="0x0D" name="LED_HOTCUE_3_A" default="HOTCUE_3_A"/>
<led cc="0x0E" name="LED_HOTCUE_4_A" default="HOTCUE_4_A"/>
<led cc="0x0F" name="LED_HOTCUE_5_A" default="HOTCUE_5_A"/>

No sense in multiple people mapping LEDs.

Anyone got any ideas on what parameter to use to change the LED's colors between White<-->Red?
 

Inviato Mon 22 Jun 09 @ 5:35 pm
djesco1PRO InfinityMember since 2007
I spoke to Atomix today. The rep stated they have a "V.I.P. Beta MIDI map" availible only to V.I.P. DJs. he stated it had a few minimal bugs or features that need some minor detail, How ever this will be fixed on the final release version.

I am still interested in getting this thing working with VDJ I all ready own 2 Hercules RMXs and a NS7. If it works I will buy another one and two copies of VDJ Pro. I will even do cross counrty promotion for them at no cost and feature the setups in my next event on July 4th.
 

Inviato Tue 23 Jun 09 @ 12:02 am
@ sirwesley

1. Did you make 2nd jogwheel spin?
2. Works sliders correctly now?
3. can you upload whole definition file somewhere?

Thank you Tjeck
 

Inviato Tue 23 Jun 09 @ 4:25 am
Tjeck1972 wrote :
@ sirwesley

1. Did you make 2nd jogwheel spin?
2. Works sliders correctly now?
3. can you upload whole definition file somewhere?

Thank you Tjeck


1. I've gotten the 2nd jogwheel to spin, but that's about it.

2. Still confused on the sliders.

3. I'll upload both the DEF and Map once I get them a little more functional.
 

Inviato Tue 23 Jun 09 @ 7:35 am
Ok, so i will focus on sliders now.
 

Inviato Tue 23 Jun 09 @ 7:54 am
sirwesley wrote :


Anyone got any ideas on what parameter to use to change the LED's colors between White<-->Red?


we can define the Multicolor Leds like a <BAR>
with optional param MIN=0% and MAX 2%.
Sending cc note value 0 for black, 1 for red, or 2 for white
(need many condition inside at action VDJscript).

AUGH !
 

Inviato Tue 23 Jun 09 @ 9:47 am
Not sure how to use this yet:

Platter 1 = Ch.01.Pitchbend+Ch01.CC.000
Platter 2 = Ch.01.CC.002+Ch.03.Pitchbend

Anyone have any idea how to code this up? Pulled this from another VDJ forum.

 

Inviato Tue 23 Jun 09 @ 10:39 am
25%