Hi, I've been told that it's possible to bring the deck monitors back to life as they use to function in v7 when playing audio only files. I've tried to work with the current set up in V8 where they are blank but I can't get my head a round blank monitor screen.
I have my own skin made by Dan who hasn't objected to anyone working on the skin. Or any skin that has similar large video windows and lay out would be fine.
Thanks for any help anyone can give.
This is them as now when using audio only files...
I have my own skin made by Dan who hasn't objected to anyone working on the skin. Or any skin that has similar large video windows and lay out would be fine.
Thanks for any help anyone can give.
This is them as now when using audio only files...
Inviato Mon 26 Oct 15 @ 5:34 pm
You should be able to wrap the previews in panels and use is_video and loaded to work out which decks are loaded and have video, and thus be able to determine where the visualisation is running.
I've made it a bit easier, I've just added a new script command (it's not in the current build) to determine if a deck has the visualisation active on it, making it a piece of cake for a skinner to do.
I've made it a bit easier, I've just added a new script command (it's not in the current build) to determine if a deck has the visualisation active on it, making it a piece of cake for a skinner to do.
Inviato Mon 26 Oct 15 @ 7:22 pm
Thanks Scott, now here's a job for when you next have a cup of coffee, sorted... lol
Inviato Mon 26 Oct 15 @ 8:05 pm
Default skin quick test:
Replace that with:
Note, the used command is not available in the current builds, it's in the next build...
Probably possible to shrink that down a bit, but it was just a quick test :)
<group name="preview" x="+1" y="+131">
<video x="+0" y="+0" source="channel" chan="left">
<size width="110" height="61"/>
</video>
<button x="+0" y="+0" action="deck left video_transition" dblclick="video_crossfader 0%" rightclick="video_crossfader 0% while_pressed">
<size width="110" height="61"/>
</button>
</group>
<group name="preview" x="+115" y="+131">
<video x="+0" y="+0" source="channel" chan="right">
<size width="110" height="61"/>
</video>
<button x="+0" y="+0" action="deck right video_transition" dblclick="video_crossfader 100%" rightclick="video_crossfader 100% while_pressed">
<size width="110" height="61"/>
</button>
</group>
Replace that with:
<panel name="deck1_preview" visibility="deck 1 is_video ? on : deck 1 is_audioonlyvisualisation ? on : off">
<group name="preview" x="+1" y="+131">
<video x="+0" y="+0" source="channel" chan="left">
<size width="110" height="61"/>
</video>
<button x="+0" y="+0" action="deck left video_transition" dblclick="video_crossfader 0%" rightclick="video_crossfader 0% while_pressed">
<size width="110" height="61"/>
</button>
</group>
</panel>
<panel name="deck2_preview" visibility="deck 2 is_video ? on : deck 2 is_audioonlyvisualisation ? on : off">
<group name="preview" x="+115" y="+131">
<video x="+0" y="+0" source="channel" chan="right">
<size width="110" height="61"/>
</video>
<button x="+0" y="+0" action="deck right video_transition" dblclick="video_crossfader 100%" rightclick="video_crossfader 100% while_pressed">
<size width="110" height="61"/>
</button>
</group>
</panel>
<panel name="deck1_master" visibility="deck master is_audioonlyvisualisation">
<group name="preview" x="+1" y="+131">
<video x="+0" y="+0" source="master">
<size width="110" height="61"/>
</video>
<button x="+0" y="+0" action="deck left video_transition" dblclick="video_crossfader 0%" rightclick="video_crossfader 0% while_pressed">
<size width="110" height="61"/>
</button>
</group>
</panel>
<panel name="deck2_master" visibility="deck master is_audioonlyvisualisation">
<group name="preview" x="+115" y="+131">
<video x="+0" y="+0" source="master">
<size width="110" height="61"/>
</video>
<button x="+0" y="+0" action="deck right video_transition" dblclick="video_crossfader 100%" rightclick="video_crossfader 100% while_pressed">
<size width="110" height="61"/>
</button>
</group>
</panel>
Note, the used command is not available in the current builds, it's in the next build...
Probably possible to shrink that down a bit, but it was just a quick test :)
Inviato Tue 27 Oct 15 @ 8:38 pm