I'm not sure if I'm confused or if something changed inside my VirtualDJ Pro Infinity.
I have a custom mapping set for my keyboard in VirtualDJ2026, and I'm trying to jump 16 or 32 beats, but when I load a track into Deck B, it automatically selects Deck A as the working deck. When I load a track on Deck A, it automatically selects Deck B as the working deck. I have to manually click on Deck A, B, C, D to change the working deck. I don't like using the Tab key to cycle through the decks.
I seem to remember it would automatically select the working Deck if I performed any action on the deck, like a cue or play. I wasn't able to find the setting that controls this.
I have a custom mapping set for my keyboard in VirtualDJ2026, and I'm trying to jump 16 or 32 beats, but when I load a track into Deck B, it automatically selects Deck A as the working deck. When I load a track on Deck A, it automatically selects Deck B as the working deck. I have to manually click on Deck A, B, C, D to change the working deck. I don't like using the Tab key to cycle through the decks.
I seem to remember it would automatically select the working Deck if I performed any action on the deck, like a cue or play. I wasn't able to find the setting that controls this.
Inviato 2 hours ago
sounds like you have something mapped to ONSONGLOAD
Inviato 2 hours ago
I can't find any mapping to ONSONGLOAD at all. If I use the SWAP button, it automatically switches it to Deck C and Deck D, but I don't want to hit that button twice to select Deck A or Deck B. I have a Hercules Inpulse 200 connected to VDJ.
The title was wrong; it doesn't select A, it selects the opposite deck.
The title was wrong; it doesn't select A, it selects the opposite deck.
Inviato 2 hours ago
What scripts do you use on your custom mapper ?
Give us an example
Give us an example
Inviato 2 hours ago
Custom mapping:
Q deck 1 play_pause
W deck 2 play_pause
E deck 3 play_pause
R deck 4 play_pause
T deck 1 play_pause & deck 2 play_pause
Y deck 3 play_pause & deck 4 play_pause
ALT+A (Plays up to 4 decks) - deck 1 play_pause & deck 2 play_pause & deck 3 play_pause & deck 4 play_pause
ALT+X (Play custom decks) - deck 1 play_pause & deck 4 play_pause
ALT+C (Activate Effect Active 1) - effect_active 1 (G20)
ALT+D (Activate Effect Active 2) - effect_active 2 (G21)
ALT+E (Activate Effect Active 3) - effect_active 3 (G22)
ALT+Q (Unassigned) - pad_page 'hotcues'
ALT+W (Unassigned) - pad_page 'custom'
ALT+V (Unassigned) - effect_active 3 or effect_active 'ShaperBox'
OR
ALT+C (Activate Filter High Pass) - effect_active 'Filter HP'
ALT+D (Activate Filter High Pass and Activate Filter Echo at the same time) - effect_active 'Filter HP' & effect_active 'Echo'
ALT+E (Activate Filter Echo) - effect_active 'Echo'
ALT+Q (Activate Cue Buttons if not already displayed) - pad_page 'hotcues'
ALT+W (Activate Custom Buttons if not already displayed) - pad_page 'custom'
ALT+V (Activate Filter ShaperBox) - effect_active 3 or effect_active 'ShaperBox
B (Move Crossfader to the center) - crossfader 50% - if not working, delete and start over
H (deck 3 level 0%)
J (deck 1 level 0%)
K (deck 2 level 0%)
L (deck 4 level 0%)
Y (deck 3 level 100%)
U (deck 1 level 100%)
I (deck 2 level 100%)
O (deck 4 level 100%)
Scratch:
D (scratch -120ms)
F (cue_stop)
G (scratch +120ms)
Beat Jump:
. goto +16
, goto -16
SHIFT+. +32
SHIFT+, -32
Toggling POI based track edits and original tracks in VDJ8.5/2021
Scripts used:
toggle "$UseEditVers"
var "$UseEditVers" ? goto +16
var "$UseEditVers" ? mute_stem vocal & loop 8
Q deck 1 play_pause
W deck 2 play_pause
E deck 3 play_pause
R deck 4 play_pause
T deck 1 play_pause & deck 2 play_pause
Y deck 3 play_pause & deck 4 play_pause
ALT+A (Plays up to 4 decks) - deck 1 play_pause & deck 2 play_pause & deck 3 play_pause & deck 4 play_pause
ALT+X (Play custom decks) - deck 1 play_pause & deck 4 play_pause
ALT+C (Activate Effect Active 1) - effect_active 1 (G20)
ALT+D (Activate Effect Active 2) - effect_active 2 (G21)
ALT+E (Activate Effect Active 3) - effect_active 3 (G22)
ALT+Q (Unassigned) - pad_page 'hotcues'
ALT+W (Unassigned) - pad_page 'custom'
ALT+V (Unassigned) - effect_active 3 or effect_active 'ShaperBox'
OR
ALT+C (Activate Filter High Pass) - effect_active 'Filter HP'
ALT+D (Activate Filter High Pass and Activate Filter Echo at the same time) - effect_active 'Filter HP' & effect_active 'Echo'
ALT+E (Activate Filter Echo) - effect_active 'Echo'
ALT+Q (Activate Cue Buttons if not already displayed) - pad_page 'hotcues'
ALT+W (Activate Custom Buttons if not already displayed) - pad_page 'custom'
ALT+V (Activate Filter ShaperBox) - effect_active 3 or effect_active 'ShaperBox
B (Move Crossfader to the center) - crossfader 50% - if not working, delete and start over
H (deck 3 level 0%)
J (deck 1 level 0%)
K (deck 2 level 0%)
L (deck 4 level 0%)
Y (deck 3 level 100%)
U (deck 1 level 100%)
I (deck 2 level 100%)
O (deck 4 level 100%)
Scratch:
D (scratch -120ms)
F (cue_stop)
G (scratch +120ms)
Beat Jump:
. goto +16
, goto -16
SHIFT+. +32
SHIFT+, -32
Toggling POI based track edits and original tracks in VDJ8.5/2021
Scripts used:
toggle "$UseEditVers"
var "$UseEditVers" ? goto +16
var "$UseEditVers" ? mute_stem vocal & loop 8
Inviato 42 minutes ago





